


You’ll have noticed something similar while playing Dead or Alive 5: Last Round on current gen consoles. In these non-gameplay instances, the game is mostly running at 30 FPS and the switch back to 60 FPS results in severe frame pacing problems. Frame judders can be observed when transitioning from cinematics to gameplay or from interactive QTEs to gameplay and vice versa. In terms of frame rate, both versions run close to 60 frames per second with very few drops in between.
#Mortal kombat x generations 1080p
Please select 1080p and 60fps for best possible video quality. Head to head video comparison between PS4, Xbox One and PC. We’re still observing pixel counts on the Xbox One version just to be sure. Similar to the solution seen in Call of Duty: Advanced Warfare for the Xbox One, Mortal Kombat X switches between 1920 x 10 x 1080 resolutions in some places. The PS4 version runs at native 1920×1080 resolution while the Xbox One appears to be utilizing a dynamic 1080p resolution. Let’s start off by looking at the resolution and frame rate performance. Oddly enough, Mortal Kombat X runs on a highly modified Unreal Engine 3 like its predecessor. One of the biggest changes it offers is a native 1080p resolution and 60 frames per second gameplay on current gen consoles. Mortal Kombat X is now upon us and marks the jump to PS4 and Xbox One for the franchise. Often called Mortal Kombat 9, the fighting game was arguably the best the series had to offer in terms of story-telling and previous gen capability. It’s amazing to think that we’ve gone more than four years without a sequel to Mortal Kombat.
